A Tiger dice game
Toss the Tiger
Earn your stripes.
Roll two tigers, score their landings, and bank before a bad bounce leaves you Tamed. One set runs the whole table — the free scorekeeper plays every mode with it.
Price: $14.99
The landings
The Tiger scores 5 / 10 / 15 / 20. The rarer the landing, the bigger the payout.
- Plain Catnap — 0 pts. Tiger on its side — plain flank up.
- Dot Catnap — 0 pts. Tiger on its side — white dot up.
- Sunbather — 5 pts. Tiger on its back.
- Stalker — 10 pts. Standing on all four paws.
- Pouncer — 15 pts. Leaning forward on front paws and nose.
- Rampant — 20 pts. Rearing up on hind paws and tail.
In the box
A printed snap case, a matched pair of tigers, and a QR code on the deck that opens the rules and the free scorekeeper.
Watch out for…
- Tamed — one die on each side. Score 0 and your turn is over.
- Cat Fight — both dice touching. Your whole total resets to 0.
- Top Cat — The dice have got distracted and are a little too into each other. Give them some time alone — you are ejected for the rest of the game.
In The Chase
Play Escape the Circus — outrun The Ringmaster through Big Top, Tightrope, Ring of Fire and beyond. One of three free game modes in the scorekeeper.
More animals
- Jostle the Jacket — Sting first. Bank fast.
- Tumble the Turkey — Gobble up the points.
- Rumble the Rooster — Rule the roost.
- Bounce the Bulldog — Sit. Stay. Score.
- Eject the Eagle — Fly high or bail out.
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