A Bulldog dice game
Bounce the Bulldog
Sit. Stay. Score.
Roll two bulldogs, score their landings, and bank before a bad bounce leaves you Doghouse. One set runs the whole table — the free scorekeeper plays every mode with it.
Price: $14.99
The landings
The Bulldog scores 5 / 10 / 20 / 30. The rarer the landing, the bigger the payout.
- Plain Dog Tired — 0 pts. Bulldog on its side — plain flank up.
- Dot Dog Tired — 0 pts. Bulldog on its side — white dot up.
- Belly Rub — 5 pts. Bulldog on its back.
- Guard Dog — 10 pts. Standing on all four paws.
- Sniffer — 20 pts. Leaning forward on front paws and nose.
- Sit Pretty — 30 pts. Sitting back on hind paws and tail.
In the box
A printed snap case, a matched pair of bulldogs, and a QR code on the deck that opens the rules and the free scorekeeper.
Watch out for…
- Doghouse — one die on each side. Score 0 and your turn is over.
- Sniff Test — both dice touching. Your whole total resets to 0.
- Dog Pile — The dice have got distracted and are a little too into each other. Give them some time alone — you are ejected for the rest of the game.
In The Chase
Play Dog Catcher — outrun The Dog Catcher through Backyard, Fire Hydrant, Mail Route and beyond. One of three free game modes in the scorekeeper.
More animals
- Jostle the Jacket — Sting first. Bank fast.
- Tumble the Turkey — Gobble up the points.
- Rumble the Rooster — Rule the roost.
- Toss the Tiger — Earn your stripes.
- Eject the Eagle — Fly high or bail out.
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