A Jacket dice game
Jostle the Jacket
Sting first. Bank fast.
Roll two jackets, score their landings, and bank before a bad bounce leaves you Swatted. One set runs the whole table — the free scorekeeper plays every mode with it.
Price: $14.99
The landings
The Jacket scores 5 / 10 / 20 / 30. The rarer the landing, the bigger the payout.
- Plain Grounded — 0 pts. Jacket on its side — plain flank up.
- Dot Grounded — 0 pts. Jacket on its side — white dot up.
- Belly Up — 5 pts. Jacket on its back.
- Stander — 10 pts. Standing on all six feet.
- Nose Dive — 20 pts. Leaning forward on front feet and antennae.
- Stinger — 30 pts. Leaning back on stinger and hind feet.
In the box
A printed snap case, a matched pair of jackets, and a QR code on the deck that opens the rules and the free scorekeeper.
Watch out for…
- Swatted — one die on each side. Score 0 and your turn is over.
- Swarm — both dice touching. Your whole total resets to 0.
- Honey Pot — The dice have got distracted and are a little too into each other. Give them some time alone — you are ejected for the rest of the game.
In The Chase
Play Buzz Off — outrun The Swatter through Picnic Table, Porch Light, Trash Can and beyond. One of three free game modes in the scorekeeper.
More animals
- Tumble the Turkey — Gobble up the points.
- Rumble the Rooster — Rule the roost.
- Toss the Tiger — Earn your stripes.
- Bounce the Bulldog — Sit. Stay. Score.
- Eject the Eagle — Fly high or bail out.
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