The Toss series
Toss the Trike
Three horns. One tripod.
Roll two trikes, score their landings, and bank before a bad bounce leaves you Extinct. One set runs the whole table — the free scorekeeper plays every mode with it.
Launch week: $9.99 (list $14.99) through 2026-11-02
The landings
The Trike scores 5 / 10 / 20 / 30. The rarer the landing, the bigger the payout.
- Plain Sleeper — 0 pts. Trike on its side — plain flank up.
- Dot Sleeper — 0 pts. Trike on its side — white dot up.
- Fossil — 5 pts. Trike on its back.
- Trampler — 10 pts. Standing on its feet.
- Rammer — 20 pts. Frill lean, head-down tilt.
- Tripod — 30 pts. Standing on all three horns!.
In the box
A printed snap case, a matched pair of trikes, and a QR code on the deck that opens the rules and the free scorekeeper.
Watch out for…
- Extinct — one die on each side. Score 0 and your turn is over.
- Tail Tangle — both dice touching. Your whole total resets to 0.
- Makin Fossils — The dice have got distracted and are a little too into each other. Give them some time alone — you are ejected for the rest of the game.
In The Chase
Play Horn Charge — outrun Old Three-Horn through Watering Hole, Fern Flats, Ridge Trail and beyond. One of three free game modes in the scorekeeper.
More from the Toss series
- Toss the T-Rex — Tiny arms, huge rolls.
- Toss the Tarchia — Built like a tank. Rolls like one too.
Shop · Rules · Scorekeeper · All games